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We’ve updated our Terms of Use. You can review the changes here.

Music for AG Drive

by Little Bitchard

  • Digital Album
    Streaming + Download

    Includes unlimited streaming via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.

    Download comes with a pdf booklet, video capture of ingame intro and bonus track, an early sketch version of 'Sigma Shock'.
    Purchasable with gift card

      €6 EUR  or more

    You own this




Here's a collection of songs I wrote during 2014 - 2015 for the mobile game 'AG Drive'. The game was released in november 2015 for Apple IOS, along with an official soundtrack, spearheaded by audio producer of the project, AriTunes Oy.

My release exists to address a few things related to original soundtrack:

1. In the context of the OST, it made very little sense to include the menu music. I however want to see them published for the sake of archiving my works, to present you with the full set.
2. I wasn't entirely happy with the modern dance music / EDM -style, over-the-top compressed extra hot loud master that the OST had, to the point of songs getting distorted unnecessarily. To me it seems the master didn't account for true-peak clipping either.

Second point above has more to do with how I mixed songs than just the mastering itself. Mixes I handed over simply weren't polished to a level that would play nice with heavy compression. Sloppy work on my end, really. Sadly there was no chances to iterate the mix based on feedback from professional mastering at the time.

For this release, I went back to correct the mixing issues using original stem renders. And of course ran the master at less scorching levels, with true-peak limiting at -1dBFS. Integrated loudness (LUFS-I) per song to abt -13dB to -9dB. On the OST, this ranged from -8 to -3dB.

Also for this release, I've slightly edited the menu songs, to have them loop through fully once. In the game, upon entering the main menu, a tune is randomly selected to play and kept looping over until you enter the pre-race screen (that plays the 'event intro' version of 'Future Motion').

AG Drive is currently available only for Android devices, link below.


AG Drive at MobyGames: www.mobygames.com/game/93079/ag-drive/


released March 20, 2024

Music composed, mixed and mastered by: Little Bitchard
In-game concept art by: Petsku Zorg & Hans Zenjuga
Album artwork by: Senile Dijon
Fonts by: Johan Akerlund & Typodermic Fonts

In-game screenshots and videos captured from IOS version of AG Drive. Thanks Curly Brace / Kwl for helping with captures! <3

Album published by permission of AriTunes Oy.


all rights reserved



Little Bitchard Helsinki, Finland

I'm a demoscene artist. I started writing music back in 1992 on an Amiga computer.

My main demoscene groups are mfx & Kewlers. I've also worked with numerous other groups over the years.

If you are new to my music, I recommend checking out the 'Decades' series for a curated "Best Of" -style mix.

For a near-complete list of demoscene works, groups and aliases, visit the Demozoo link below.
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